Player Reborn 2 by Deck Davis

Player Reborn 2 by Deck Davis

Author:Deck Davis
Language: eng
Format: azw3
Published: 2019-10-26T04:00:00+00:00


25% hitpoints lost!

This was worrying.

“Did everyone else get that?” he asked.

“What the hell?” said Rolley.

Barnard took a health potion from his inventory and drank it.

“That was a waste,” said Etta. “I only bought enough for four each. You could have waited.”

“I can’t stand my health bar being empty. I need it full. It gives me anxiety when I see gaps.”

“Rolley, can you check for traps again?” said Tripp.

“Sure thing.”

Tripp used some of his regenerated manus to cast Underlay again, but he could only use it three times now. It didn’t level up this time, and it returned the same results as before.

Etta paced the room. “Same as before. Same walls, same floor, and another door. Let me try something.”

“Etta…” said Tripp, guessing what she was about to do.

Sure enough, she opened the door ahead of them and stepped through it.

Then she was gone.

Only for a second, though, before the door they’d used to enter the room opened. Etta emerged from the door behind them.

She flinched, then waved her hand as if to disperse text Tripp couldn’t see.

“Lost 25% again,” she said. “The room is a circle, kind of. We go through one door, we come back in through the door we used earlier.”

“Perhaps you should drink a potion,” said Barnard.

“I’m still at 50%, and I put plenty of level points into boosting my power stat. I have plenty enough HP.”

“I can see your health bar, and it’s making me tense.”

“Then this might be a good way to get used to not being in control,” said Etta. “Immersion therapy. God, isn’t that why you choose the dice mage class in the first place?”

“That was rash, Etta,” said Tripp. “Thought we agreed to run decisions by each other?”

“Sometimes you have to take a risk. A camel is a horse designed by a committee.”

Although he couldn’t argue with what she'd discovered, he was a little concerned that Etta might be a problem. One thing you couldn’t afford to do in a place where you only got one life, was to make rash decisions.

Rolley stopped his circuit of the room now. “Nobody move.”

“Found something?” asked Etta. “I knew you would.”

“Four somethings. There are levers set in the floor this time.” He pointed out four seemingly random spots. “There, there, there, and there. Looks like you have to pull them up.”

“Four of us, four levers,” said Etta.

“It looks obvious,” said Barnard. “Thanks to Rolley’s trap skills, of course.”

Rolley smiled at hearing his friend’s praise. “It was nothing. Any rogue would have uncovered them.”

The three of them looked at Tripp now.

“You want me to decide?”

Etta folded her hairy arms. “If we’re deciding by committee, someone needs the deciding vote. Otherwise, we’ll get deadlocked in indecision. By our nature, humans need a leader. They need someone willing to bear the results of their choices. If one of us has the final say, the rest of us can think without the weight of consequence on our shoulders.”

“That’s a lot of pressure.”

“You’ve been in a labyrinth before. You know how they work better than us.



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